Charlock’s riddles

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Want to have some fun? Charlock and Beaunie will take you on a tour of our valley!

Will you dare to take up all their challenges?

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Drawing by Charlock

Have fun discovering our villages Charlock's riddles

Charlock has a mission for you!
The guardian of our stories and legends, he has hidden some riddles in our mountains. Can you solve them?

Free game books available from the Tourist Office.

Memory in flight 

Albiez

The terrible sorcerer Ténébris has a grudge against Charlock…
That’s nothing new. But when she casts an amnesia spell on him… Enough is enough! You have to intervene to give Charlock back his memories of our mountains. Fortunately, you can count on the magical creatures of Albiez to help you in your quest…

  • Albiez – Chef-lieu
  • Ages 6 and up
  • Duration: 2 hours
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La Mémoire Envolée

Time travellers 

Albiez

A strange meteorite has fallen on Albiez, causing a rift in space and time. Everything is reversed! Nothing works any more! Only the Time Star can put things right. It’s secretly guarded in a magic book. It’s up to you to cross the ages to deliver the Time Star.

  • Albiez – Le Mollard
  • Ages 6 and up
  • Duration: 2 hours
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Time travellers

Charlock and the animals 

Les Bottières

Beware! There’s been an attempted theft of the gypsum statue! Fortunately it was saved, but the thief is still at large. Come and investigate with Charlock, question witnesses, eliminate false statements and find the suspect!

  • Ages 6 and up
  • Duration: 2 hours
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Charlock And The Animals

The treasure of Saint-Jean 

Saint-Jean-de-Maurienne

A strange manuscript has been found on the tabellion’s building site… Could it be that of the explorer Brun-Rollet?
Charlock will take you to meet the guardians of this treasure…

  • Ages 8 and up
  • Duration: 2 hours
  • Adventure bag available from the Tourist Office for the day.
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Cover Saint Jean

feedback Good times with the family

Testimonial How are the games constructed?

The Charlock games were developed by Stéphanie Masse. She tells us the secrets behind the making of the games…

creation and organisation 

The creation of Charlock’s riddles often begins around a table, with ideas scribbled down, cards open and lots of discussion at working meetings. Then comes the time for research: delving into local history, understanding places, spotting what might become an enigma.
Then I go out into the field: walking, observing, taking readings, testing the routes in real conditions. That’s when the game really takes shape. Every detail is fine-tuned to strike the right balance between passing on our heritage and enjoying the game, so that discovery remains simple, fun and natural for families.

presentation of the riddles 

I design playful experiences rooted in the local area, with the aim of communicating heritage in a lively and accessible way. Through Game Agency, I come up with game trails, investigations and immersive systems that invite young and old alike to explore places in a different way, combining walking, games and discovery.

Alongside the creative work, I work with tourist and cultural organisations on a number of different levels, helping them to think about their projects, design playful experiences, promote their sites and put in place systems tailored to their audiences. Each collaboration is based on fieldwork and a sensitive approach to the sites.

In 2021, we began developing Charlock’s Enigmas, a collection of guided tours featuring a curious cat detective. The choice of the cat echoes the Aiguilles d’Arves, one of whose silhouettes evokes a cat’s head, a discreet nod to the Maurienne landscape and the local roots of the project. Over the years, these routes have been enriched to offer accessible experiences that combine observation, play and heritage education.

Other universes have also taken shape over the course of the projects, such as the themed trails of Aventures de Beaunie… but why Beaunie in your opinion? 😉